NVIDIA's $1,199 RTX 2080 Ti is the fastest GeForce card ever

Joshua Bennett
August 24, 2018

Powered by the new NVIDIA Turing™ GPU architecture and the revolutionary NVIDIA RTX platform, the new graphics cards bring together real-time ray tracing, artificial intelligence, and programmable shading.

Nvidia's new RTX GPU's are using their new Turing architecture and Ray Tracing technology which is essentially a rendering and lighting technique created to enhance games and give them a much more photorealistic look.

NVIDIA just dropped a massive bombshell on the gaming community with its GeForce RTX family of products, which include the RTX 2080 Ti, RTX 2080 and RTX 2070.

The company is taking pre-orders for the GeForce RTX 2080 and GeForce RTX 2080 Ti and they will be shipped/available by September 20.

As it turns out, for the RTX 2080-series cards, MSI is using a new Gaming X Trio nomenclature.

Nvidia will sell the new RTX cards through partners such as Asus, EVGA, and Gigabyte. Also with the AI capabilities this also means games that support the new Deep Learning Super-Sampling (DLSS), a technology that applies deep learning and AI to rendering techniques, will look better than ever. A GTX 1080 Ti, Huang noted, could only run the Infiltrator demo at approximately 30 FPS. But with Nvidia launching new gaming chips, investors shrugged off a steep decline in the stock last week, sending shares higher.

Although it's worthy of note that improvements to the inner-workings of the graphics architecture allows it to make more use of its TFLOPS than Pascal, which would put the RTX 2070 ahead of the GTX 1080 as previous leaks have suggested.

Of course, we will get back to the Turing GPU and the RTX series as soon as Nvidia gives us all the technical information and once it gives the green light for reviews. Nvidia showed how the new technology will look in upcoming games including Shadow of the Tomb Raider and Metro Exodus. Called GeForce RTX, the new graphics feature is promising nothing less than a giant step towards real cinematic lighting done in real-time.

New and enhanced technologies to improve performance of VR applications, including Variable Rate Shading, Multi-View Rendering and VRWorks Audio. 'The Nvidia Ray Tracing technology now being shown in Shadow of the Tomb Raider is an early work in progress version, ' the game's official Twitter account has announced.

Other reports by

Discuss This Article